Text of Rules

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Basic Rules of Elysium


- Elysium is considered neutral, sanctified ground separate from sect and politics.

- The Keeper of Elysium must approve all gatherings held in Elysium.
- The Keeper may command all mortals within Elysium.

- No weapons may be brought into Elysium.

- Use of disciplines, even gentle ones, upon or against other guests is forbidden.

- Hunting is forbidden within a one-mile radius of Elysium.

- The presence of Moon-beasts (Werewolves), Wild Ones (Fae), Will Workers (Mages), or
those who have drunk the heart's blood (Diablerists) are forbidden.

- If a kindred brings a guest into Elysium they are responsible for that guest's
behavior.

- None may destroy art located within Elysium. The Elysium and its contents are
sacrosanct and shall not be damaged.

- The Keeper has the Authority to take whatever actions they feel necessary to preserve
these rules, the Masquerade and the sanctity of Elysium, physically and socially.

- The Keeper may deputize up to two other Camarilla members at an Elysium gathering,
making them Defenders for a single night.

- The Keeper and/or their agents will forcibly remove those who cannot control
themselves and initiate violent confrontation, involuntarily or otherwise.

- The Keeper and their agents hold immunity from prosecution from the Prince or Harpy
while in defense of Elysium.

- The Keeper's word is law on Elysium grounds, and they have the authority to punish,
Disgrace, or execute violators.

- Unless prior arrangements and permission is ascertained from the Keeper of Elysium,
all rules must be adhered to, or face immediate consequences.


Extended Rules of Elysium


- Everyone must sign in at the guest book upon entry.

- Guests must dress according to their station while on Elysium.

- Any mortals brought to Elysium must be registered

- Outside defenders must declare and register any carried weapons

- No unauthorized photography.

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